

Your aim is to collect matching sets of cute sushi cards, with different sets scoring in different ways. Then you do it again, and again, with fewer cards to choose from each time, until the hands are empty. This means everyone is dealt a hand of cards, and from those you pick one to keep, and pass the rest to the adjacent player, with another player passing you their hand. But instead of auctions or purchases, it has a neat twist: you draft them. Like Monopoly, Sushi Go is a game where collecting sets of matching cards yields you growing rewards the more you get. And it always results in tight games that could have yielded a different winner just one turn later. If that's not enough, Splendor is a superb game in its own right, accessible for all ages yet still rewarding skill and strategy.
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Plus the game is gorgeous, full of hefty poker chips that representing the gems you use to buy things – their click and clack is one of the few gaming components to stand up the glorious feeling of holding a wad of cash in Monopoly. Step back, though, and you can see you're collecting sets that give you greater economic clout, just like the grand old game itself. The winner is the first player to cross the finish line of 15 points, thanks to their economic momentum. As the game progresses, you build a kind of gem-generating engine designed to acquire more and more gems, with the more expensive cards also being worth points, crucially.


The idea is that you can use gem tokens to buy new gem cards (stay with us), with each card you buy increasing your purchasing power to buy higher-tier cards. At first glance, you might not see the similarities between Monopoly and this clever game of gem trading.
